bec28cc7f1
Merge pull request #22883 from smoogipoo/fix-logo-animation
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Use custom vertex shader for logo animation
2023-03-20 16:36:43 +09:00
8557589a35
Update resources
2023-03-20 15:28:13 +09:00
970df5d88a
Update profile kudosu section in line with web
2023-03-18 19:49:30 -07:00
c08513d590
Actually use custom vertex action
2023-03-17 20:47:11 +09:00
bcd24873d6
Use custom vertex type
2023-03-17 20:37:05 +09:00
8bdb89d05d
Update resources
2023-03-17 19:12:43 +09:00
1c3b60b9e6
Use custom vertex shader for logo animation
2023-03-16 23:56:41 +09:00
54f864463c
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 13:54:47 +03:00
cb9b14b30f
Revert "Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending"
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This reverts commit 15c44a2817
, reversing
changes made to de2ab05e78
.
2023-03-16 19:48:36 +09:00
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
15c44a2817
Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending
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Don't fetch `beatmapset` that already `PendingDelete` when import score
2023-03-16 16:37:18 +09:00
de2ab05e78
Merge pull request #22765 from Joehuu/fix-overlay-sidebar-scroll
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Fix overlay sidebars not scrolling to end due to parent scroll view
2023-03-15 16:52:59 +09:00
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
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Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
f8e773ab8e
Merge branch 'master' into fix-overlay-sidebar-scroll
2023-03-15 15:30:50 +09:00
f91af8fa64
Merge pull request #22750 from smoogipoo/veldrid-renderer
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Update graphic code in line with framework renderer changes
2023-03-15 00:29:54 +09:00
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
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Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
d65d09e45f
Change field to const
2023-03-14 20:24:39 +09:00
8fd07b51f7
Merge pull request #22842 from LumpBloom7/Fix-argon-progress-bar-oversized-fill
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Fix argon progress bar fill being oversized
2023-03-14 18:46:25 +09:00
0b23809585
Update resources
2023-03-14 17:52:17 +09:00
48d11610b3
Update framework
2023-03-14 17:44:51 +09:00
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
9ac9287dbd
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
2023-03-13 08:07:55 -04:00
ba728bdab1
Changed the event to be the more correct one to block
2023-03-13 07:49:51 -04:00
1f7721786b
Perform check to account for non-ASCII characters
2023-03-13 22:01:26 +11:00
c1618a7a16
Prevent elements that are anchored in the center from blocking loading
2023-03-12 10:57:53 -04:00
6e5b1280b7
Fix multiple notice boxes having no spacing
2023-03-11 21:36:29 -08:00
ea88aee41f
Display stub notice in marked wiki articles
2023-03-11 21:36:28 -08:00
0cf69a1084
Make yaml line strings verbatim
2023-03-11 21:36:23 -08:00
febdca4547
Fix argon progress bar fill being oversized
2023-03-12 02:08:00 +01:00
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
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Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
d95bcb10cc
Merge pull request #22744 from EXtremeExploit/groups-badges-list
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Add group badges to list view
2023-03-09 15:45:46 +09:00
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-08 22:37:09 +01:00
686259a33c
Make support badge in list match groups
2023-03-08 13:57:20 -03:00
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point
2023-03-07 22:46:24 +01:00
6c5ccdfd90
Merge branch 'master' into optimise-search
2023-03-07 22:07:29 +01:00
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous
2023-03-07 21:06:44 +01:00
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
7ade525eef
Display corner radius setting as percentage
2023-03-07 19:43:52 +01:00
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-07 15:46:52 +03:00
7107834b9e
Fix truncating bug
2023-03-07 15:43:03 +03:00
5191204569
Bring truncating logic back to Export
method
2023-03-07 15:39:43 +03:00
97bee4db89
Fix localisations
2023-03-07 18:07:53 +09:00
26ef7c2637
Rename confirmation dialog class to mention revert
not reset
2023-03-07 18:07:46 +09:00
55467fcbe3
Update xmldoc for DangerousActionDialog
to match new behaviour
2023-03-07 18:07:46 +09:00
dc2945f4f8
Move avatar user loading to BDL also
2023-03-07 17:39:21 +09:00
5af41bb1c8
Move filter matching code into own method to simplify early returns
2023-03-07 17:24:17 +09:00
5e90b67be0
Move GameplayState
usage to BDL
2023-03-07 17:01:29 +09:00
d98199961b
Adjust default sizing to fit a bit better with existing elements
2023-03-07 17:00:10 +09:00
f7f1dff647
Fix incorrect case of localisable string for "corner radius"
2023-03-07 16:45:33 +09:00
2cce785fa5
Fix storyboard videos not fading out on completion
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Closes https://github.com/ppy/osu/issues/22802 .
Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.
Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00