c41b3d92c6
Fix up wrt upstream development
2016-10-24 11:39:18 -04:00
8e31965fb4
Refactor beatmap import secondary process
...
Doesn't launch a new game window and now supports several files at once.
2016-10-24 11:39:18 -04:00
9426629853
Don't crash if you leave and return to song select
...
During visual tests
2016-10-24 11:39:18 -04:00
9a66d766e9
Don't bail on no beatmaps in database.
2016-10-24 11:39:18 -04:00
9b88798274
Fix up padding on song select
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@peppy btw scrolling beyond the ends of the ScrollContainer behaves
weirdly for this container
2016-10-24 11:39:18 -04:00
05d803483f
Fix width of beatmaps
2016-10-24 11:39:18 -04:00
07e44560be
Use beatmap author in listing
2016-10-24 11:39:18 -04:00
7a22c60c7c
Get some more of the design's layout in place
2016-10-24 11:39:18 -04:00
e13374ed23
Tweak layout of beatmap groups
2016-10-24 11:39:18 -04:00
3d53af155f
Add background to song select
2016-10-24 11:39:18 -04:00
71f58285fc
Add selection interactions
2016-10-24 11:39:18 -04:00
bc6e705e2b
Add test case for song selection
2016-10-24 11:39:18 -04:00
d21b7f0050
Fix up song select based on upstream changes
2016-10-24 11:39:18 -04:00
22fdb3e49a
Adjust PlaySongSelect to match UI standards
2016-10-24 11:39:11 -04:00
674f624bfc
Improve song selection layout, database loading
...
Also adds event that notifes the song select when a beatmap is added.
2016-10-24 11:39:11 -04:00
a14edc06c8
Pull beatmap list from db and render simple list
2016-10-24 11:39:11 -04:00
1ce16afa23
Update nuget package versions.
2016-10-24 22:46:44 +09:00
bd1a1644fd
Fix window size saving to config incorrectly.
2016-10-23 01:35:11 +09:00
e4c74f9c77
Merge remote-tracking branch 'upstream/master' into general-fixes
2016-10-22 23:54:12 +09:00
baf68ba593
Merge pull request #99 from Tom94/general-improvements
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Fix secondary volume meters showing an incorrect volume until changed.
2016-10-22 23:51:14 +09:00
7ced6046d7
Fix secondary volume meters showing an incorrect volume until changed.
2016-10-22 14:33:43 +02:00
3ce93608fb
Fix one remaining FlowContainer.
2016-10-22 19:37:27 +09:00
808d5c75fb
Fix unused field warning.
2016-10-22 19:08:40 +09:00
9021042d93
Fix CircularContainer usage.
2016-10-22 18:40:04 +09:00
28a41dcca6
Fix FlowContainers.
2016-10-22 18:05:46 +09:00
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
43f0409893
Start to structure flow of information in Player.
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- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
e78e0d37b4
Make playfield dark, not light. No masking either.
2016-10-19 18:15:49 +09:00
a1d961dc87
Make the Player class more friendly and add a test case.
2016-10-19 18:00:35 +09:00
94968a8b7c
Add initial implementation of osu! HitCircle.
2016-10-19 16:19:01 +09:00
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
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Rolling counters
2016-10-19 15:06:00 +09:00
c81c4cbbcd
Fix missing Metadata initialisation.
2016-10-19 12:28:48 +09:00
6705902710
Merge remote-tracking branch 'refs/remotes/Tom94/general-improvements' into general-fixes
2016-10-19 12:22:16 +09:00
7bdf1fe1bf
Drop BeatmapSet, only BeatmapSetInfo is necessary
2016-10-18 15:48:24 -04:00
768dd38fa0
s/AddBeatmap/ImportBeatmap/g
2016-10-18 15:42:07 -04:00
105bba6178
Rework duplicate detection in AddBeatmap
2016-10-18 15:41:46 -04:00
ad14462369
Add lifecycle management to BeatmapDatabase
2016-10-18 15:38:59 -04:00
8ca4a2067e
$(SolutionDir)
2016-10-18 13:58:24 -04:00
449f04c07b
Refactor the database code
2016-10-18 13:38:27 -04:00
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
cce2094392
Framework update.
2016-10-18 11:20:16 +09:00
5abc3ba898
Merge remote-tracking branch 'upstream/master' into counters-a
2016-10-17 20:36:04 -05:00
bfbc26738c
Merged branch master into round_masking
2016-10-17 12:08:31 +09:00
8e47d72f93
Reorder ToolbarButton instantiation for consistency
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Might as start good standards now rather than later
2016-10-16 18:42:40 -05:00
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
a671765a4f
Modified ManiaComboCounter behavior
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This to match more with the current behavior in osu!mania.
2016-10-16 17:45:37 -05:00
2c06764b79
Better safe than sorry
2016-10-16 17:10:08 -05:00
53076f6446
Modify osu! logo to use new CircularContainer.
2016-10-16 19:26:56 +02:00
fec127eb8c
Merge branch 'master' of github.com:ppy/osu into unified_shader
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# Conflicts:
# osu-framework
# osu.Game/Overlays/Options.cs
2016-10-16 15:17:24 +02:00