Commit Graph

8 Commits

Author SHA1 Message Date
a190801291 Revert no longer required tooltip content changes 2021-08-31 19:36:27 +03:00
9afc482598 Merge branch 'master' into move-incompatibility-icon 2021-08-31 19:27:43 +03:00
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
589f2863ca Move incompatibility tooltip logic to local player mod select overlays
This one turned out to be a bit more involved, due to tooltips being
shared and having the potential of being used somewhere where it
shouldn't be, due to the same content type matching.

That's the reason I've defined a protected `TargetContentType`, to be
able to separate "local player mod tooltips" and regular mod tooltips
apart.

Definitely unsure about the solution, but that's as far as I can think
of right now.
2021-08-28 02:38:46 +03:00
b8fe03b77f Use Mod.Equals for comparison 2021-08-24 09:50:09 +08:00
0bbddd297c Remove unused code 2021-08-22 11:05:53 +08:00
e213562b2a Add a red tint on mods incompatible with the current selection 2021-08-22 11:01:17 +08:00
3d402d9e78 List incompatible mods in tooltip of mod button 2021-08-22 10:13:34 +08:00