Commit Graph

14 Commits

Author SHA1 Message Date
0e42d415c1 Hit another oopie 2021-01-04 21:05:28 +00:00
3468df840b Moved tooltip to the left to stop the overflow 2021-01-04 21:04:30 +00:00
dceae21bbf Centralise fetching of overlay component titles and textures 2020-09-03 16:34:58 +09:00
7bcb68ffac Handle overlay toggling with toolbar buttons instead 2020-08-06 01:17:24 -07:00
bf1bb32674 Add missing toolbar tooltips for right-hand icons 2020-08-05 19:09:55 +09:00
894598eb22 Replace SocialOverlay with DashboardOverlay 2020-04-16 12:05:51 +03:00
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
dff082ed94 Make toolbar testable and add the most basic of visual tests 2017-12-26 01:12:46 +09:00
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
97db4856fc Add toolbar toggle button
Also ensure chat is hidden when social is displayed and vice-versa.
2017-06-07 20:15:58 +09:00