// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps.Timing; namespace osu.Game.Rulesets.Mania.Timing { /// /// A point in the map where the beat length or speed multiplier has changed . /// public class TimingSection { /// /// The time at which the change occurred. /// public double StartTime; /// /// The duration of this timing section - lasts until the next timing section. /// public double Duration; /// /// The beat length, includes any speed multiplier. /// public double BeatLength; /// /// The time signature of this timing section. /// public TimeSignatures TimeSignature; } }