// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Screens.Multi.Match.Components; using osuTK; namespace osu.Game.Screens.Multi { public class CreateRoomButton : PurpleTriangleButton { public CreateRoomButton() { Size = new Vector2(150, Header.HEIGHT - 20); Margin = new MarginPadding { Top = 10, Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING, }; } [BackgroundDependencyLoader] private void load() { Triangles.TriangleScale = 1.5f; Text = "Create room"; } } }