// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings.Sections; using osu.Game.Screens.Ranking; using OpenTK; namespace osu.Game.Overlays { public class MainSettings : SettingsOverlay { private readonly KeyBindingOverlay keyBindingOverlay; private BackButton backButton; protected override IEnumerable CreateSections() => new SettingsSection[] { new GeneralSection(), new GraphicsSection(), new GameplaySection(), new AudioSection(), new SkinSection(), new InputSection(keyBindingOverlay), new OnlineSection(), new MaintenanceSection(), new DebugSection(), }; protected override Drawable CreateHeader() => new SettingsHeader("settings", "Change the way osu! behaves"); protected override Drawable CreateFooter() => new SettingsFooter(); public MainSettings() : base(true) { keyBindingOverlay = new KeyBindingOverlay { Depth = 1 }; keyBindingOverlay.StateChanged += keyBindingOverlay_StateChanged; } public override bool AcceptsFocus => keyBindingOverlay.State != Visibility.Visible; private void keyBindingOverlay_StateChanged(VisibilityContainer container, Visibility visibility) { const float hidden_width = 120; switch (visibility) { case Visibility.Visible: Background.FadeTo(0.9f, 500, Easing.OutQuint); SectionsContainer.FadeOut(100); ContentContainer.MoveToX(hidden_width - ContentContainer.DrawWidth, 500, Easing.OutQuint); backButton.Delay(100).FadeIn(100); break; case Visibility.Hidden: Background.FadeTo(0.6f, 500, Easing.OutQuint); SectionsContainer.FadeIn(500, Easing.OutQuint); ContentContainer.MoveToX(0, 500, Easing.OutQuint); backButton.FadeOut(100); break; } } protected override void PopOut() { base.PopOut(); keyBindingOverlay.State = Visibility.Hidden; } [BackgroundDependencyLoader] private void load() { AddInternal(keyBindingOverlay); AddInternal(backButton = new BackButton { Alpha = 0, Height = 150, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Action = () => keyBindingOverlay.Hide() }); } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); keyBindingOverlay.Margin = new MarginPadding { Left = ContentContainer.Margin.Left + ContentContainer.DrawWidth + ContentContainer.X }; backButton.Margin = new MarginPadding { Left = ContentContainer.Margin.Left }; backButton.Width = ContentContainer.DrawWidth + ContentContainer.X; } private class BackButton : OsuClickableContainer { private FillFlowContainer flow; private AspectContainer aspect; [BackgroundDependencyLoader] private void load() { Children = new Drawable[] { aspect = new AspectContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, Children = new Drawable[] { flow = new FillFlowContainer { Anchor = Anchor.TopCentre, RelativePositionAxes = Axes.Y, Y = 0.4f, AutoSizeAxes = Axes.Both, Origin = Anchor.Centre, Direction = FillDirection.Horizontal, Children = new[] { new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.fa_chevron_left }, new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.fa_chevron_left }, new SpriteIcon { Size = new Vector2(15), Shadow = true, Icon = FontAwesome.fa_chevron_left }, } }, new OsuSpriteText { Anchor = Anchor.TopCentre, RelativePositionAxes = Axes.Y, Y = 0.7f, TextSize = 12, Font = @"Exo2.0-Bold", Origin = Anchor.Centre, Text = @"back", }, } } }; } protected override bool OnHover(InputState state) { flow.TransformSpacingTo(new Vector2(5), 500, Easing.OutQuint); return base.OnHover(state); } protected override void OnHoverLost(InputState state) { flow.TransformSpacingTo(new Vector2(0), 500, Easing.OutQuint); base.OnHoverLost(state); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { aspect.ScaleTo(0.75f, 2000, Easing.OutQuint); return base.OnMouseDown(state, args); } protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) { aspect.ScaleTo(1, 1000, Easing.OutElastic); return base.OnMouseUp(state, args); } } } }