// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; namespace osu.Game.Screens.Edit.Timing { public class ControlPointSettings : CompositeDrawable { [BackgroundDependencyLoader] private void load(OsuColour colours) { RelativeSizeAxes = Axes.Both; InternalChild = new Box { Colour = colours.Gray3, RelativeSizeAxes = Axes.Both, }; } } }