// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Tests.Visual.Ranking; namespace osu.Game.Tests.Visual.Gameplay { public class TestSceneBeatmapOffsetControl : OsuTestScene { [Test] public void TestDisplay() { Child = new PlayerSettingsGroup("Some settings") { Anchor = Anchor.Centre, Origin = Anchor.Centre, Children = new Drawable[] { new BeatmapOffsetControl(TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(-4.5)) } }; } } }