//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using osu.Framework; using osu.Framework.GameModes; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Drawables; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics.Containers; using OpenTK; namespace osu.Game.GameModes { class FontTest : OsuGameMode { private FlowContainer flow; public override void Load() { base.Load(); Drawable[] flowChildren = new Drawable[50]; for (int i = 0; i < 50; i++) { int j = i + 1; flowChildren[i] = new SpriteText() { Text = $@"Font testy at size {j}", Scale = new Vector2(j) }; } Add(flow = new FlowContainer() { Anchor = Anchor.TopLeft, Direction = FlowDirection.VerticalOnly, Children = flowChildren, }); } protected override void Update() { base.Update(); } } }