// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects { public class Hit : TaikoHitObject { public TaikoJudgement Judgement { get; private set; } public TaikoStrongHitJudgement StrongJudgement { get; private set; } protected override IEnumerable CreateJudgements() { yield return Judgement = new TaikoJudgement(); if (IsStrong) yield return StrongJudgement = new TaikoStrongHitJudgement(); } } }