// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit.Checks; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit { public abstract class BeatmapVerifier { // These are all ruleset-invariant, hence here instead of in e.g. `OsuChecker`. private readonly IReadOnlyList checks = new List { new CheckBackground() }; public virtual IEnumerable Run(IBeatmap beatmap) { return checks.SelectMany(check => check.Run(beatmap)); } } }