// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Testing; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Screens.Play; using osu.Game.Skinning.Editor; using osuTK.Input; namespace osu.Game.Tests.Visual.Gameplay { public class TestSceneSkinEditor : SkinnableTestScene { [SetUpSteps] public void SetUpSteps() { AddStep("create editor overlay", () => { SetContents(() => { var hudOverlay = new HUDOverlay(null, null, null, Array.Empty()); // Add any key just to display the key counter visually. hudOverlay.KeyCounter.Add(new KeyCounterKeyboard(Key.Space)); hudOverlay.ComboCounter.Current.Value = 1; return new SkinEditor(hudOverlay); }); }); } protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset(); } }