// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Game.Overlays; namespace osu.Game.Tests.Visual.Navigation { public class TestSceneStartupBeatmapDisplay : OsuGameTestScene { protected override TestOsuGame CreateTestGame() => new TestOsuGame(LocalStorage, API, new[] { "osu://b/75" }); [Test] public void TestBeatmapLink() { AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType().FirstOrDefault()?.State.Value == Visibility.Visible); } } }