// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Tests.Visual; namespace osu.Game.Tests.Editor { public class TestSceneBlueprintContainer : EditorClockTestScene { private BlueprintContainer blueprintContainer; [SetUp] public void Setup() => Schedule(() => { Child = blueprintContainer = new BlueprintContainer(); }); } }