// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using System; using System.Collections.Generic; using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Taiko; using osu.Framework.Bindables; using osu.Game.Overlays; using osu.Game.Rulesets; using NUnit.Framework; using osu.Game.Graphics; using osu.Framework.Allocation; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneOverlayRulesetSelector : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(OverlayRulesetSelector), typeof(OverlayRulesetTabItem), }; [Resolved] private OsuColour colours { get; set; } private readonly OverlayRulesetSelector selector; private readonly Bindable ruleset = new Bindable(); public TestSceneOverlayRulesetSelector() { Add(selector = new OverlayRulesetSelector { Anchor = Anchor.Centre, Origin = Anchor.Centre, Current = ruleset, }); } [Test] public void TestSelection() { AddStep("Select osu!", () => ruleset.Value = new OsuRuleset().RulesetInfo); AddAssert("Check osu! selected", () => selector.Current.Value.Equals(new OsuRuleset().RulesetInfo)); AddStep("Select mania", () => ruleset.Value = new ManiaRuleset().RulesetInfo); AddAssert("Check mania selected", () => selector.Current.Value.Equals(new ManiaRuleset().RulesetInfo)); AddStep("Select taiko", () => ruleset.Value = new TaikoRuleset().RulesetInfo); AddAssert("Check taiko selected", () => selector.Current.Value.Equals(new TaikoRuleset().RulesetInfo)); AddStep("Select catch", () => ruleset.Value = new CatchRuleset().RulesetInfo); AddAssert("Check catch selected", () => selector.Current.Value.Equals(new CatchRuleset().RulesetInfo)); } [Test] public void TestColours() { AddStep("Set colour to blue", () => selector.AccentColour = colours.Blue); AddAssert("Check colour is blue", () => selector.AccentColour == colours.Blue); } } }