// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Utils; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mania.Utils { public class SnapFinder { private ManiaBeatmap beatmap; public SnapFinder(ManiaBeatmap beatmap) { this.beatmap = beatmap; } public int FindSnap(HitObject hitObject) { TimingControlPoint currentTimingPoint = beatmap.ControlPointInfo.TimingPointAt(hitObject.StartTime); int timeSignature = (int)currentTimingPoint.TimeSignature; double startTime = currentTimingPoint.Time; double secondsPerFourCounts = currentTimingPoint.BeatLength * 4; double offset = startTime % secondsPerFourCounts; double snapResult = hitObject.StartTime % secondsPerFourCounts - offset; if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 4.0)) { return 1; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 8.0)) { return 2; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 12.0)) { return 3; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 16.0)) { return 4; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 24.0)) { return 6; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 32.0)) { return 8; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 48.0)) { return 12; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 64.0)) { return 16; } else { return 0; } } private const double LENIENCY_MS = 1.0; private static bool AlmostDivisibleBy(double dividend, double divisor) { double remainder = Math.Abs(dividend) % divisor; return Precision.AlmostEquals(remainder, 0, LENIENCY_MS) || Precision.AlmostEquals(remainder - divisor, 0, LENIENCY_MS); } } }