//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Audio.Sample; using osu.Framework.Audio.Track; using osu.Framework.GameModes; using osu.Framework.GameModes.Testing; using osu.Framework.Graphics; using osu.Game.GameModes.Charts; using osu.Game.GameModes.Direct; using osu.Game.GameModes.Edit; using osu.Game.GameModes.Multiplayer; using osu.Game.GameModes.Play; using osu.Game.Graphics.Containers; namespace osu.Game.GameModes.Menu { internal class MainMenu : OsuGameMode { public override string Name => @"Main Menu"; //private AudioTrackBass bgm; public override void Load() { base.Load(); AudioSample welcome = Game.Audio.Sample.Get(@"welcome"); welcome.Play(); Children = new Drawable[] { new ButtonSystem() { OnChart = delegate { Push(new ChartListing()); }, OnDirect = delegate { Push(new OnlineListing()); }, OnEdit = delegate { Push(new SongSelectEdit()); }, OnSolo = delegate { Push(new SongSelectPlay()); }, OnMulti = delegate { Push(new Lobby()); }, OnTest = delegate { Push(new TestBrowser()); }, OnExit = delegate { Game.Host.Exit(); }, OnSettings = delegate { (Game as OsuGame).Options.PoppedOut = !(Game as OsuGame).Options.PoppedOut; }, } }; } } }