// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Mods { public class OsuModClassic : Mod, IApplicableToHitObject { public override string Name => "Classic"; public override string Acronym => "CL"; public override double ScoreMultiplier => 1; public override IconUsage? Icon => FontAwesome.Solid.History; public override string Description => "Feeling nostalgic?"; public override bool Ranked => false; public void ApplyToHitObject(HitObject hitObject) { switch (hitObject) { case Slider slider: slider.IgnoreJudgement = false; foreach (var head in slider.NestedHitObjects.OfType()) { head.TrackFollowCircle = false; head.JudgeAsNormalHitCircle = false; } break; } } } }