// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Linq; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Screens; namespace osu.Game.Graphics.UserInterface { /// /// A which follows the active screen (and allows navigation) in a stack. /// public class ScreenBreadcrumbControl : BreadcrumbControl { public ScreenBreadcrumbControl(ScreenStack stack) { stack.ScreenPushed += onPushed; stack.ScreenExited += onExited; onPushed(null, stack.CurrentScreen); Current.ValueChanged += newScreen => newScreen.MakeCurrent(); } private void onPushed(IScreen lastScreen, IScreen newScreen) { AddItem(newScreen); Current.Value = newScreen; } private void onExited(IScreen lastScreen, IScreen newScreen) { if (newScreen != null) Current.Value = newScreen; Items.ToList().SkipWhile(s => s != Current.Value).Skip(1).ForEach(RemoveItem); } } }