// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Beatmaps; namespace osu.Game.Tests.Localisation { [TestFixture] public class BeatmapMetadataRomanisationTest { [Test] public void TestNoUnicode() { var beatmap = new Beatmap { BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Artist = "Artist", Title = "Romanised title" } } }; var romanisableString = beatmap.Metadata.ToRomanisableString(); Assert.AreEqual(romanisableString.Romanised, romanisableString.Original); } } }