//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Game.Modes.Objects; using osu.Game.Modes.UI; namespace osu.Game.Modes { public abstract class Ruleset { public abstract ScoreOverlay CreateScoreOverlay(); public abstract HitRenderer CreateHitRendererWith(List objects); public static Ruleset GetRuleset(PlayMode mode) { switch (mode) { default: return null; // return new OsuRuleset(); //case PlayMode.Catch: // return new CatchRuleset(); //case PlayMode.Mania: // return new ManiaRuleset(); //case PlayMode.Taiko: // return new TaikoRuleset(); } } } }