// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Tournament.IPC; namespace osu.Game.Tournament.Screens { public class SetupScreen : TournamentScreen { [Resolved] private MatchIPCInfo ipc { get; set; } [BackgroundDependencyLoader] private void load() { AddInternal(new SpriteText { Text = (ipc as FileBasedIPC)?.Storage.GetFullPath(string.Empty) }); } } }