// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Game.Overlays.Settings; using osu.Game.Rulesets.Mods; namespace osu.Game.Configuration { public class ModSettingChangeTracker : IDisposable { public Action SettingChanged; private readonly List references = new List(); public ModSettingChangeTracker(IEnumerable mods) { foreach (var mod in mods) { foreach (var setting in mod.CreateSettingsControls().OfType()) { setting.SettingChanged += () => SettingChanged?.Invoke(mod); references.Add(setting); } } } public void Dispose() { SettingChanged = null; foreach (var r in references) r.Dispose(); references.Clear(); } } }