// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.IO; using System.Text; using osu.Framework.Allocation; using osu.Framework.Screens.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Formats; using OpenTK; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Framework.Input.Handlers; using osu.Framework.MathUtils; using osu.Framework.Platform; using osu.Game.Beatmaps.IO; using osu.Game.Database; using osu.Game.Input.Handlers; using osu.Game.IO.Legacy; using osu.Game.Modes; using osu.Game.Modes.Objects; using osu.Game.Modes.Osu.Objects; using osu.Game.Screens.Play; using OpenTK.Graphics; using OpenTK.Input; using SharpCompress.Archives.SevenZip; using SharpCompress.Compressors.LZMA; using SharpCompress.Readers; using KeyboardState = osu.Framework.Input.KeyboardState; using MouseState = osu.Framework.Input.MouseState; namespace osu.Desktop.VisualTests.Tests { class TestCaseReplay : TestCasePlayer { private WorkingBeatmap beatmap; private InputHandler replay; private Func getReplayStream; private ScoreDatabase scoreDatabase; public override string Description => @"Testing replay playback."; [BackgroundDependencyLoader] private void load(Storage storage) { scoreDatabase = new ScoreDatabase(storage); } protected override Player CreatePlayer(WorkingBeatmap beatmap) { var player = base.CreatePlayer(beatmap); player.ReplayInputHandler = scoreDatabase.ReadReplayFile(@"Tao - O2i3 - Ooi [Game Edit] [Advanced] (2016-08-08) Osu.osr").Replay.GetInputHandler(); return player; } } }