// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Game.Tests.Visual.UserInterface.MenuItems { public class TestSceneThreeStateMenuItem : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(OsuMenu), typeof(ThreeStateMenuItem), typeof(DrawableStatefulMenuItem) }; public TestSceneThreeStateMenuItem() { Add(new OsuMenu(Direction.Vertical, true) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Items = new[] { new ThreeStateMenuItem("First"), new ThreeStateMenuItem("Second") { State = { Value = ThreeStates.Indeterminate } }, new ThreeStateMenuItem("Third") { State = { Value = ThreeStates.Enabled } }, } }); } } }