// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mania.UI; using osuTK; namespace osu.Game.Rulesets.Mania.Edit { public interface IManiaHitObjectComposer { Column ColumnAt(Vector2 screenSpacePosition); Vector2 ScreenSpacePositionAtTime(double time, Column column = null); int TotalColumns { get; } } }