// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Graphics.Containers; using osu.Game.Screens.Multi.Lounge; namespace osu.Game.Screens { public class OsuScreenStack : ScreenStack { [Cached] private BackgroundScreenStack backgroundScreenStack; public OsuScreenStack(IScreen baseScreen) : base(baseScreen) { backgroundScreenStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both }; InternalChild = new ParallaxContainer { RelativeSizeAxes = Axes.Both, Child = backgroundScreenStack, }; } } }