using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; namespace osu.Game.Modes.Taiko.Objects.Drawable.Pieces { /// /// A circle piece which is used to visualise Bash objects. /// public class BashCirclePiece : CirclePiece { private Sprite icon; [BackgroundDependencyLoader] private void load(OsuColour colours, TextureStore textures) { AccentColour = colours.YellowDark; icon.Texture = textures.Get(@"Play/Taiko/bash-hit-inner"); } protected override Framework.Graphics.Drawable CreateIcon() { return icon = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, }; } } }