// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.Placeholders; namespace osu.Game.Online { /// /// A for dislaying online content who require a local user to be logged in. /// Shows its children only when the local user is logged in and supports displaying a placeholder if not. /// public abstract class OnlineViewContainer : Container, IOnlineComponent { private readonly Container placeholderContainer; private readonly Placeholder placeholder; protected readonly LoadingAnimation LoadingAnimation; private const int transform_time = 300; protected override Container Content { get; } [Resolved] protected IAPIProvider API { get; private set; } public OnlineViewContainer(string placeholderMessage) { InternalChildren = new Drawable[] { Content = new Container { RelativeSizeAxes = Axes.Both, }, placeholderContainer = new Container { RelativeSizeAxes = Axes.Both, Alpha = 0, Child = placeholder = new LoginPlaceholder(placeholderMessage) }, LoadingAnimation = new LoadingAnimation { Alpha = 0, } }; } public virtual void APIStateChanged(IAPIProvider api, APIState state) { switch (state) { case APIState.Offline: Content.FadeOut(150, Easing.OutQuint); placeholder.ScaleTo(0.8f).Then().ScaleTo(1, 3 * transform_time, Easing.OutQuint); placeholderContainer.FadeInFromZero(2 * transform_time, Easing.OutQuint); LoadingAnimation.Hide(); break; case APIState.Online: placeholderContainer.FadeOut(150, Easing.OutQuint); Content.FadeIn(transform_time, Easing.OutQuint); LoadingAnimation.Hide(); break; case APIState.Failing: case APIState.Connecting: LoadingAnimation.Show(); placeholderContainer.FadeOut(150, Easing.OutQuint); Content.FadeOut(150, Easing.OutQuint); break; } } protected override void LoadComplete() { API?.Register(this); base.LoadComplete(); } protected override void Dispose(bool isDisposing) { API?.Unregister(this); base.Dispose(isDisposing); } } }