//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Framework.GameModes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Objects; namespace osu.Game.GameModes.Play { class PlayTest : GameMode { public override void Load() { base.Load(); Beatmap beatmap = new Beatmap(); beatmap.HitObjects = new List() { new HitObject() { }, }; } } }