//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using osu.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transformations; using OpenTK; namespace osu.Game.Beatmaps.Objects.Osu.Drawable { class DrawableCircle : Sprite { private OsuBaseHit h; public DrawableCircle(OsuBaseHit h) { this.h = h; Origin = Anchor.Centre; Scale = new Vector2(0.1f); Alpha = 0; Position = h.Position; } public override void Load(BaseGame game) { base.Load(game); Texture = game.Textures.Get(@"Menu/logo"); Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 }); Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 }); Expire(true); } } }