// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Edit.Blueprints; namespace osu.Game.Rulesets.Mania.Edit { public class HoldNoteCompositionTool : HitObjectCompositionTool { private ManiaBeatmap Beatmap; public HoldNoteCompositionTool(ManiaBeatmap beatmap) : base("Hold") { Beatmap = beatmap; } public override Drawable CreateIcon() => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders); public override PlacementBlueprint CreatePlacementBlueprint() => new HoldNotePlacementBlueprint(Beatmap); } }