// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Timing; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Catch.Tests.Editor { public abstract class CatchPlacementBlueprintTestScene : PlacementBlueprintTestScene { protected new ScrollingHitObjectContainer HitObjectContainer => contentContainer.Playfield.HitObjectContainer; protected override Container Content => contentContainer; private readonly CatchEditorTestSceneContainer contentContainer; protected CatchPlacementBlueprintTestScene() { base.Content.Add(contentContainer = new CatchEditorTestSceneContainer { Clock = new FramedClock(new ManualClock()) }); } // Unused because AddHitObject is overriden protected override Container CreateHitObjectContainer() => new Container(); protected override void AddHitObject(DrawableHitObject hitObject) { contentContainer.Playfield.HitObjectContainer.Add(hitObject); } protected override SnapResult SnapForBlueprint(PlacementBlueprint blueprint) { var result = base.SnapForBlueprint(blueprint); result.Time = HitObjectContainer.TimeAtScreenSpacePosition(result.ScreenSpacePosition); return result; } } }