using System.Collections.Generic; using Newtonsoft.Json; using osu.Framework.IO.Network; using osu.Game.Database; using osu.Game.Modes; namespace osu.Game.Online.API.Requests { public class GetScoresRequest : APIRequest { private readonly BeatmapInfo beatmap; public GetScoresRequest(BeatmapInfo beatmap) { this.beatmap = beatmap; } protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); req.AddParameter(@"c", beatmap.Hash); req.AddParameter(@"f", beatmap.Path); return req; } protected override string Target => @"beatmaps/scores"; } public class GetScoresResponse { [JsonProperty(@"beatmap")] public BeatmapInfo Beatmap; [JsonProperty(@"scores")] public IEnumerable Scores; } }