// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty; namespace osu.Game.Rulesets.Mania.Difficulty { public class ManiaDifficultyAttributes : DifficultyAttributes { [JsonProperty("great_hit_window")] public double GreatHitWindow { get; set; } [JsonProperty("score_multiplier")] public double ScoreMultiplier { get; set; } } }