// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Rulesets.Difficulty.Skills; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Difficulty { public class DifficultyAttributes { [JsonIgnore] public Mod[] Mods { get; set; } [JsonIgnore] public Skill[] Skills { get; set; } [JsonProperty("star_rating")] public double StarRating { get; set; } [JsonProperty("max_combo")] public int MaxCombo { get; set; } public DifficultyAttributes() { } public DifficultyAttributes(Mod[] mods, Skill[] skills, double starRating) { Mods = mods; Skills = skills; StarRating = starRating; } } }