// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Leaderboards; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Users; using osuTK; using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet.Scores { public class DrawableScore : Container { private const int fade_duration = 100; private const float text_size = 14; private readonly Box hoveredBackground; private readonly SpriteText rank; private readonly SpriteText scoreText; private readonly SpriteText accuracy; private readonly SpriteText maxCombo; private readonly SpriteText hitGreat; private readonly SpriteText hitGood; private readonly SpriteText hitMeh; private readonly SpriteText hitMiss; private readonly SpriteText pp; private readonly ClickableScoreUsername username; private readonly APIScoreInfo score; public DrawableScore(int index, APIScoreInfo score) { FillFlowContainer modsContainer; Box background; this.score = score; RelativeSizeAxes = Axes.X; Height = 25; CornerRadius = 3; Masking = true; Children = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, }, hoveredBackground = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, }, rank = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreRight, Text = $"#{index + 1}", TextSize = text_size, X = ScoreTextLine.RANK_POSITION, Font = @"Exo2.0-Bold", Colour = Color4.Black, }, new DrawableRank(score.Rank) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(30, 20), FillMode = FillMode.Fit, X = 45 }, scoreText = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $@"{score.TotalScore:N0}", X = ScoreTextLine.SCORE_POSITION, Colour = Color4.Black, TextSize = text_size, }, accuracy = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $@"{score.Accuracy:P2}", X = ScoreTextLine.ACCURACY_POSITION, TextSize = text_size, }, new DrawableFlag(score.User.Country) { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(20, 13), X = 230, }, username = new ClickableScoreUsername { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, User = score.User, X = ScoreTextLine.PLAYER_POSITION, Colour = Color4.Black, }, maxCombo = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $@"{score.MaxCombo:N0}x", RelativePositionAxes = Axes.X, X = ScoreTextLine.MAX_COMBO_POSITION, TextSize = text_size, Colour = Color4.Black, }, hitGreat = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $"{score.Statistics[HitResult.Great]}", RelativePositionAxes = Axes.X, X = ScoreTextLine.HIT_GREAT_POSITION, TextSize = text_size, Colour = Color4.Black, }, hitGood = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $"{score.Statistics[HitResult.Good]}", RelativePositionAxes = Axes.X, X = ScoreTextLine.HIT_GOOD_POSITION, TextSize = text_size, Colour = Color4.Black, }, hitMeh = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $"{score.Statistics[HitResult.Meh]}", RelativePositionAxes = Axes.X, X = ScoreTextLine.HIT_MEH_POSITION, TextSize = text_size, Colour = Color4.Black, }, hitMiss = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $"{score.Statistics[HitResult.Miss]}", RelativePositionAxes = Axes.X, X = ScoreTextLine.HIT_MISS_POSITION, TextSize = text_size, Colour = Color4.Black, }, pp = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = $@"{score.PP:N0}", RelativePositionAxes = Axes.X, X = ScoreTextLine.PP_POSITION, TextSize = text_size, Colour = Color4.Black, }, modsContainer = new FillFlowContainer { Anchor = Anchor.CentreLeft, Origin = Anchor.Centre, Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, RelativePositionAxes = Axes.X, X = ScoreTextLine.MODS_POSITION, }, }; if (index == 0) scoreText.Font = @"Exo2.0-Bold"; accuracy.Colour = (score.Accuracy == 1) ? Color4.Green : Color4.Black; hitGreat.Colour = (score.Statistics[HitResult.Great] == 0) ? Color4.Gray : Color4.Black; hitGood.Colour = (score.Statistics[HitResult.Good] == 0) ? Color4.Gray : Color4.Black; hitMeh.Colour = (score.Statistics[HitResult.Meh] == 0) ? Color4.Gray : Color4.Black; hitMiss.Colour = (score.Statistics[HitResult.Miss] == 0) ? Color4.Gray : Color4.Black; background.Colour = (index % 2 == 0) ? Color4.WhiteSmoke : Color4.White; foreach (Mod mod in score.Mods) modsContainer.Add(new ModIcon(mod) { AutoSizeAxes = Axes.Both, Scale = new Vector2(0.3f), }); } [BackgroundDependencyLoader] private void load(OsuColour colours) { hoveredBackground.Colour = colours.Gray4; } protected override bool OnHover(HoverEvent e) { hoveredBackground.FadeIn(fade_duration, Easing.OutQuint); rank.FadeColour(Color4.White, fade_duration, Easing.OutQuint); scoreText.FadeColour(Color4.White, fade_duration, Easing.OutQuint); accuracy.FadeColour(Color4.White, fade_duration, Easing.OutQuint); username.FadeColour(Color4.White, fade_duration, Easing.OutQuint); maxCombo.FadeColour(Color4.White, fade_duration, Easing.OutQuint); pp.FadeColour(Color4.White, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Great] != 0) hitGreat.FadeColour(Color4.White, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Good] != 0) hitGood.FadeColour(Color4.White, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Meh] != 0) hitMeh.FadeColour(Color4.White, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Miss] != 0) hitMiss.FadeColour(Color4.White, fade_duration, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { hoveredBackground.FadeOut(fade_duration, Easing.OutQuint); rank.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); scoreText.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); username.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); accuracy.FadeColour((score.Accuracy == 1) ? Color4.Green : Color4.Black, fade_duration, Easing.OutQuint); maxCombo.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); pp.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Great] != 0) hitGreat.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Good] != 0) hitGood.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Meh] != 0) hitMeh.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); if (score.Statistics[HitResult.Miss] != 0) hitMiss.FadeColour(Color4.Black, fade_duration, Easing.OutQuint); base.OnHoverLost(e); } protected override bool OnClick(ClickEvent e) => true; private class ClickableScoreUsername : ClickableUserContainer { private readonly SpriteText text; private readonly SpriteText textBold; public ClickableScoreUsername() { Add(text = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, TextSize = text_size, }); Add(textBold = new SpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, TextSize = text_size, Font = @"Exo2.0-Bold", Alpha = 0, }); } protected override void OnUserChange(User user) { text.Text = textBold.Text = user.Username; } protected override bool OnHover(HoverEvent e) { textBold.FadeIn(fade_duration, Easing.OutQuint); text.FadeOut(fade_duration, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { textBold.FadeOut(fade_duration, Easing.OutQuint); text.FadeIn(fade_duration, Easing.OutQuint); base.OnHoverLost(e); } } } }