// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Input.Handlers; using osu.Game.Input.Handlers; namespace osu.Game.Modes { public class Score { public double TotalScore { get; set; } public double Accuracy { get; set; } public double Combo { get; set; } public double MaxCombo { get; set; } public double Health { get; set; } public Replay Replay; } public class Replay { public virtual ReplayInputHandler GetInputHandler() => null; } }