// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mania.Mods; using osu.Game.Tests.Visual; using osu.Game.Rulesets.Mania.Tests; using System.Collections.Generic; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Objects; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Beatmaps; namespace osu.Game.Rulesets.Mania.Tests.Mods { public class TestSceneManiaModNoHolds : ModTestScene { protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset(); [Test] public void TestMapHasNoHeldNotes() { var testBeatmap = createBeatmap(); Assert.That(!testBeatmap.HitObjects.OfType().Any()); } private static IBeatmap createBeatmap() { var beatmap = createRawBeatmap(); var noHoldsMod = new ManiaModNoHolds(); foreach (var hitObject in beatmap.HitObjects) hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); noHoldsMod.ApplyToBeatmap(beatmap); return beatmap; } private static IBeatmap createRawBeatmap() { var beatmap = new ManiaBeatmap(new StageDefinition { Columns = 1 }); beatmap.HitObjects.Add(new Note { StartTime = 1000 }); beatmap.HitObjects.Add(new HoldNote { StartTime = 1000, EndTime = 3000 }); return beatmap; } } }