// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Osu.Mods { public class OsuModBlinds : ModBlinds { public override double ScoreMultiplier => 1.12; private DrawableOsuBlinds flashlight; public override void ApplyToRulesetContainer(RulesetContainer rulesetContainer) { rulesetContainer.Overlays.Add(flashlight = new DrawableOsuBlinds(restrictTo: rulesetContainer.Playfield)); } public override void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { scoreProcessor.Health.ValueChanged += val => { flashlight.Value = (float)val; }; } } }