// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Changelog.Header; using System; using System.Collections.Generic; using System.Text; namespace osu.Game.Overlays.Changelog { public class ChangelogHeader : Container { private readonly Container coverContainer; private Color4 purple = new Color4(191, 4, 255, 255); private readonly Sprite coverImage; private readonly Sprite headerBadge; //50x50, margin-right: 20 private readonly FillFlowContainer headerTextContainer; private readonly OsuSpriteText title, titleStream; private readonly TextBadgePairListing listing; private readonly TextBadgePairRelease releaseStream; private readonly FillFlowContainer breadcrumbContainer; private const float cover_height = 310; private const float title_height = 50; private const float icon_size = 50; private const float icon_margin = 20; private const float version_height = 40; public ChangelogHeader() { RelativeSizeAxes = Axes.X; Height = cover_height + 5; // 5 is for the "badge" that sticks a bit out of the bottom Masking = true; // is masking necessary? since I see it nearly everywhere Children = new Drawable[] { coverContainer = new Container { RelativeSizeAxes = Axes.X, Height = cover_height, Children = new Drawable[] { coverImage = new Sprite { RelativeSizeAxes = Axes.Both, Size = new OpenTK.Vector2(1), FillMode = FillMode.Fill, Anchor = Anchor.Centre, Origin = Anchor.Centre, }, //new Container //{ // RelativeSizeAxes = Axes.X, // Height = cover_height, // Children = new Drawable[] // { new Container // this is the line badge-Changelog-Stream { Height = title_height, Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Y = -version_height, Children = new Drawable[] { new CircularContainer // a purple circle { X = icon_margin, Masking = true, BorderColour = purple, BorderThickness = 3, MaskingSmoothness = 1, Size = new OpenTK.Vector2(50), Children = new Drawable[] { headerBadge = new Sprite { Size = new OpenTK.Vector2(0.8f), Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, }, new Box // this ensures the purple circle doesn't disappear..? { RelativeSizeAxes = Axes.Both, Size = new OpenTK.Vector2(1), AlwaysPresent = true, Colour = Color4.Transparent, } } }, headerTextContainer = new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, X = icon_size + icon_margin * 2, Children = new Drawable[] { title = new OsuSpriteText { Text = "Changelog ", Font = @"Exo2.0-Light", TextSize = 38, // web: 30 }, titleStream = new OsuSpriteText { Text = "Listing", TextSize = 38, // web: 30 Font = @"Exo2.0-Light", Colour = purple, }, } } } }, breadcrumbContainer = new FillFlowContainer // Listing > Lazer 2018.713.1 { X = 2 * icon_margin + icon_size - 8, // for some reason off by 3px Height = version_height, Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Direction = FillDirection.Horizontal, Children = new Drawable[] { listing = new TextBadgePairListing(purple), new SpriteIcon { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(7), Colour = OsuColour.FromHex(@"bf04ff"), Icon = FontAwesome.fa_chevron_right, Margin = new MarginPadding() { Top = 8, Left = 5, Right = 5, Bottom = 15, }, }, releaseStream = new TextBadgePairRelease(purple, "Lazer") }, }, new Box // purple line { Colour = purple, RelativeSizeAxes = Axes.X, Height = 3, Anchor = Anchor.BottomLeft, Origin = Anchor.CentreLeft, }, // } //} } } }; // is this a bad way to do this? OnLoadComplete = d => { releaseStream.OnActivation = listing.Deactivate; listing.OnActivation = () => { releaseStream.Deactivate(); ChangeHeaderText("Listing"); }; }; } public void ShowReleaseStream(string headerText, string breadcrumbText) { releaseStream.Activate(breadcrumbText); ChangeHeaderText(headerText); } private void ChangeHeaderText(string headerText) { titleStream.Text = headerText; titleStream.FlashColour(Color4.White, 500, Easing.OutQuad); } public void ActivateListing() => listing.Activate(); [BackgroundDependencyLoader] private void load(TextureStore textures) { // should be added to osu-resources? // headerBadge.Texture = textures.Get(@"https://osu.ppy.sh/images/icons/changelog.svg"); // this is not working headerBadge.Texture = textures.Get(@"https://i.imgur.com/HQM3Vhp.png"); coverImage.Texture = textures.Get(@"https://osu.ppy.sh/images/headers/changelog.jpg"); } } }