// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Online.API; namespace osu.Game.Overlays.BeatmapSet.Scores { public class ScoresContainer : Container { private const int spacing = 15; private const int fade_duration = 200; private readonly FillFlowContainer flow; private readonly DrawableTopScore topScore; private readonly LoadingAnimation loadingAnimation; private bool loading { set => loadingAnimation.FadeTo(value ? 1 : 0, fade_duration); } private IEnumerable scores; private BeatmapInfo beatmap; public IEnumerable Scores { get { return scores; } set { getScoresRequest?.Cancel(); scores = value; updateDisplay(); } } private GetScoresRequest getScoresRequest; private APIAccess api; public BeatmapInfo Beatmap { get => beatmap; set { beatmap = value; Scores = null; if (beatmap?.OnlineBeatmapID.HasValue != true) return; loading = true; getScoresRequest = new GetScoresRequest(beatmap, beatmap.Ruleset); getScoresRequest.Success += r => Scores = r.Scores; api.Queue(getScoresRequest); } } private void updateDisplay() { loading = false; var scoreCount = scores?.Count() ?? 0; if (scoreCount == 0) { topScore.Hide(); flow.Clear(); return; } topScore.Score = scores.FirstOrDefault(); topScore.Show(); flow.Clear(); if (scoreCount < 2) return; for (int i = 1; i < scoreCount; i++) flow.Add(new DrawableScore(i, scores.ElementAt(i))); } public ScoresContainer() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Children = new Drawable[] { new FillFlowContainer { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Width = 0.95f, Direction = FillDirection.Vertical, Spacing = new Vector2(0, spacing), Margin = new MarginPadding { Vertical = spacing }, Children = new Drawable[] { topScore = new DrawableTopScore(), flow = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 1), }, } }, loadingAnimation = new LoadingAnimation { Alpha = 0, Margin = new MarginPadding(20) }, }; } [BackgroundDependencyLoader] private void load(APIAccess api) { this.api = api; updateDisplay(); } } }