// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Specialized; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; using osu.Framework.Input.Bindings; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays.Settings; using osu.Game.Tournament.Components; using osuTK; namespace osu.Game.Tournament.Screens.Editors { public abstract class TournamentEditorScreen : TournamentScreen, IProvideVideo, IKeyBindingHandler where TDrawable : Drawable, IModelBacked where TModel : class, new() { protected abstract BindableList Storage { get; } private FillFlowContainer flow; [Resolved(canBeNull: true)] private TournamentSceneManager sceneManager { get; set; } protected ControlPanel ControlPanel; protected virtual bool IsSubScreen => false; protected virtual System.Type ParentScreen { get; set; } private BackButton backButton; private System.Action backAction => () => sceneManager?.SetScreen(ParentScreen); [BackgroundDependencyLoader] private void load() { AddRangeInternal(new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.Gray(0.2f), }, new OsuScrollContainer { RelativeSizeAxes = Axes.Both, Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Child = flow = new FillFlowContainer { Direction = FillDirection.Vertical, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Spacing = new Vector2(20) }, }, ControlPanel = new ControlPanel { Children = new Drawable[] { new TourneyButton { RelativeSizeAxes = Axes.X, Text = "Add new", Action = () => Storage.Add(new TModel()) }, new DangerousSettingsButton { RelativeSizeAxes = Axes.X, Text = "Clear all", Action = Storage.Clear }, } } }); if (IsSubScreen) { BackButton.Receptor receptor = new BackButton.Receptor(); backButton = new BackButton(receptor) { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Action = () => { backAction.Invoke(); } }; AddInternal(backButton); backButton.Show(); } Storage.CollectionChanged += (_, args) => { switch (args.Action) { case NotifyCollectionChangedAction.Add: args.NewItems.Cast().ForEach(i => flow.Add(CreateDrawable(i))); break; case NotifyCollectionChangedAction.Remove: args.OldItems.Cast().ForEach(i => flow.RemoveAll(d => d.Model == i)); break; } }; foreach (var model in Storage) flow.Add(CreateDrawable(model)); } public bool OnPressed(GlobalAction action) { switch (action) { case GlobalAction.Back: backAction.Invoke(); return true; } return false; } public void OnReleased(GlobalAction action) { } protected abstract TDrawable CreateDrawable(TModel model); } }