// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Drawing; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input.Handlers.Tablet; using osu.Framework.Platform; using osu.Game.Overlays.Settings.Sections.Input; namespace osu.Game.Tests.Visual.Settings { [TestFixture] public class TestSceneTabletSettings : OsuTestScene { [BackgroundDependencyLoader] private void load(GameHost host) { var tabletHandler = host.AvailableInputHandlers.OfType().FirstOrDefault(); if (tabletHandler == null) return; tabletHandler.AreaOffset.MinValue = new Size(0, 0); tabletHandler.AreaOffset.MaxValue = new Size(160, 100); tabletHandler.AreaOffset.Value = new Size(10, 10); tabletHandler.AreaSize.MinValue = new Size(0, 0); tabletHandler.AreaSize.MaxValue = new Size(160, 100); tabletHandler.AreaSize.Value = new Size(100, 80); AddRange(new Drawable[] { new TabletSettings(tabletHandler), }); } } }