// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.UserInterface; namespace osu.Game.Screens.Edit.Setup.Components.LabelledComponents { public class LabelledSwitchButton : LabelledComponent { public LabelledSwitchButton() : base(true) { } protected override SwitchButton CreateComponent() => new SwitchButton(); } }