// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Input.Bindings; namespace osu.Game.Rulesets.Mania { public class DualStageVariantGenerator { private readonly int singleStageVariant; private readonly InputKey[] stage1LeftKeys; private readonly InputKey[] stage1RightKeys; private readonly InputKey[] stage2LeftKeys; private readonly InputKey[] stage2RightKeys; public DualStageVariantGenerator(int singleStageVariant) { this.singleStageVariant = singleStageVariant; // 10K is special because it expands towards the centre of the keyboard (VM/BN), rather than towards the edges of the keyboard. if (singleStageVariant == 10) { stage1LeftKeys = new[] { InputKey.Q, InputKey.W, InputKey.E, InputKey.R, InputKey.V }; stage1RightKeys = new[] { InputKey.M, InputKey.I, InputKey.O, InputKey.P, InputKey.BracketLeft }; stage2LeftKeys = new[] { InputKey.S, InputKey.D, InputKey.F, InputKey.G, InputKey.B }; stage2RightKeys = new[] { InputKey.N, InputKey.J, InputKey.K, InputKey.L, InputKey.Semicolon }; } else { stage1LeftKeys = new[] { InputKey.Q, InputKey.W, InputKey.E, InputKey.R }; stage1RightKeys = new[] { InputKey.I, InputKey.O, InputKey.P, InputKey.BracketLeft }; stage2LeftKeys = new[] { InputKey.S, InputKey.D, InputKey.F, InputKey.G }; stage2RightKeys = new[] { InputKey.J, InputKey.K, InputKey.L, InputKey.Semicolon }; } } public IEnumerable GenerateMappings() { var stage1Bindings = new VariantMappingGenerator { LeftKeys = stage1LeftKeys, RightKeys = stage1RightKeys, SpecialKey = InputKey.V, SpecialAction = ManiaAction.Special1, NormalActionStart = ManiaAction.Key1 }.GenerateKeyBindingsFor(singleStageVariant, out var nextNormal); var stage2Bindings = new VariantMappingGenerator { LeftKeys = stage2LeftKeys, RightKeys = stage2RightKeys, SpecialKey = InputKey.B, SpecialAction = ManiaAction.Special2, NormalActionStart = nextNormal }.GenerateKeyBindingsFor(singleStageVariant, out _); return stage1Bindings.Concat(stage2Bindings); } } }