// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using NUnit.Framework; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Tests.Visual; namespace osu.Game.Tests.Editor { public class TestSceneBlueprintContainer : EditorClockTestScene { [SetUp] public void Setup() => Schedule(() => { Child = new ComposeBlueprintContainer(new List()); }); } }