// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Framework.Utils; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Skinning.Default; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Screens.Edit; using osu.Game.Skinning; namespace osu.Game.Rulesets.Mania.Objects.Drawables { /// /// Visualises a hit object. /// public class DrawableNote : DrawableManiaHitObject, IKeyBindingHandler { [Resolved] private OsuColour colours { get; set; } [Resolved] private Bindable configColourCode { get; set; } [Resolved(canBeNull: true)] private ManiaBeatmap beatmap { get; set; } protected virtual ManiaSkinComponents Component => ManiaSkinComponents.Note; private readonly Drawable headPiece; public readonly Bindable SnapBindable = new Bindable(); public int Snap { get => SnapBindable.Value; set => SnapBindable.Value = value; } public DrawableNote(Note hitObject) : base(hitObject) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; AddInternal(headPiece = new SkinnableDrawable(new ManiaSkinComponent(Component, hitObject.Column), _ => new DefaultNotePiece()) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y }); } protected override void LoadComplete() { base.LoadComplete(); HitObject.StartTimeBindable.BindValueChanged(_ => SnapToBeatmap(), true); SnapBindable.BindValueChanged(snap => UpdateSnapColour(configColourCode.Value, snap.NewValue), true); configColourCode.BindValueChanged(colourCode => UpdateSnapColour(colourCode.NewValue, Snap)); } protected override void OnDirectionChanged(ValueChangedEvent e) { base.OnDirectionChanged(e); headPiece.Anchor = headPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } protected override void CheckForResult(bool userTriggered, double timeOffset) { Debug.Assert(HitObject.HitWindows != null); if (!userTriggered) { if (!HitObject.HitWindows.CanBeHit(timeOffset)) ApplyResult(r => r.Type = r.Judgement.MinResult); return; } var result = HitObject.HitWindows.ResultFor(timeOffset); if (result == HitResult.None) return; ApplyResult(r => r.Type = result); } public virtual bool OnPressed(ManiaAction action) { if (action != Action.Value) return false; if (CheckHittable?.Invoke(this, Time.Current) == false) return false; return UpdateResult(true); } public virtual void OnReleased(ManiaAction action) { } private void SnapToBeatmap() { if (beatmap != null) { TimingControlPoint currentTimingPoint = beatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime); int timeSignature = (int)currentTimingPoint.TimeSignature; double startTime = currentTimingPoint.Time; double secondsPerFourCounts = currentTimingPoint.BeatLength * 4; double offset = startTime % secondsPerFourCounts; double snapResult = HitObject.StartTime % secondsPerFourCounts - offset; if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 4.0)) { Snap = 1; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 8.0)) { Snap = 2; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 12.0)) { Snap = 3; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 16.0)) { Snap = 4; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 24.0)) { Snap = 6; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 32.0)) { Snap = 8; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 48.0)) { Snap = 12; } else if (AlmostDivisibleBy(snapResult, secondsPerFourCounts / 64.0)) { Snap = 16; } else { Snap = 0; } } } private const double LENIENCY_MS = 1.0; private static bool AlmostDivisibleBy(double dividend, double divisor) { double remainder = Math.Abs(dividend) % divisor; return Precision.AlmostEquals(remainder, 0, LENIENCY_MS) || Precision.AlmostEquals(remainder - divisor, 0, LENIENCY_MS); } private void UpdateSnapColour(ManiaColourCode colourCode, int snap) { if (colourCode == ManiaColourCode.On) { Colour = BindableBeatDivisor.GetColourFor(Snap, colours); } else { Colour = Colour4.White; } } } }