using osu.Game.Graphics; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Mods { public class ModWindDown : ModWindUp where T : HitObject { public override string Name => "Wind Down"; public override string Acronym => "WD"; public override string Description => "Slow down."; public override FontAwesome Icon => FontAwesome.fa_chevron_circle_down; public override double AppendRate => -0.25; } }